3D & Animation

Unknown Ocean

Unknown Ocean is a deep sea game project I am working on. The aim is to create a deep sea survival game where the player can explore the deep sea as a sea creature, and has to survive all the weird and monstrous life forms that live there. The creatures that the player encounters are all based on real-life deep sea creatures which I recreate in Blender and the Unreal Engine. The goal is to create a game that teaches players about deep sea life by turning real-life deep sea creatures into scary monsters in a survival game. 
These are some of the creatures I already created. The first one is a fangtooth fish, the second one a hatchetfish, the third one an oarfish. The crabs are austinograea crabs and yeti crabs. I also created deep sea anemones, tubeworms, octocorallia, clams and corals for the game.

This is just a first look, I plan to create many more deep sea creatures and content for the game.

SpaceJump

SpaceJump is a 2D Jump and Run game that lets you explore 4 different planets and moons of our solar system: Jupiters moon Europa, the planet Mars, Saturns moon Titan and the dwarf planet Pluto.

You play Mihu, an extraterrestrial little guy from Jupiters moon Callisto, who wants to explore our solar system and lands with a landing capsule on different planets, and needs to get back to his spaceship. You land on the bottom of caves and ravines and jump your way up to the surface over little rocks scattered over the cave wall.

On the way to the surface you need to answer questions about the planets and moons you are exploring. Following the wrong answer will lead you to a dead end, following the right answer will bring you closer to the surface.

SpaceJump is a project I developed for an exam in our Media design studies, the task was to create a 2D game that teaches you something. SpaceJump lets you answer questions about the solar system and also shows you what the surfaces of the planets and moons you visit consist of and what other celestial bodies you see from their surfaces.

SpaceJump is currently only available in German.  Maybe I will create a version with English questions in the future.

 

If you want to try out SpaceJump for yourself, you can download the game here: https://www.mediafire.com/file/liqgj3fexnqp21f/SpaceJump+Game.zip

Entering the Cave World

The Cave World is a 3D project about a deep hidden cave deep below the surface of the earth, where exotic bioluminescent plants grow in a completely isolated ecosystem. It has a dark, blue-violet-black style, with glowing bioluminescent lifeforms in a dark, mysterious jungle hidden deep below in a giant cave.

The cave world will be a setting for both games/virtual reality and also animation.

The virtual dinosaur museum

I created a dinosaur museum with the Unreal engine as a project of my Media Design studies, I created a museum with 7 different outdoor areas with dinosaur models, each area representing a archaeological time period. While the dinosaur models are downloaded from Creative Common sources, I created all the plants, the building and the landscape by myself, mainly with Blender, I wanted to create a prehistorical bush/forest landscape that looks like how you would imagine a prehistorical landscape.

 

If you want to try out the virtual dinosaur museum for yourself, you can download it here: http://www.mediafire.com/file/rr1vq7fbw5bir03/DinosaurierMuseum1.1.zip

 

To start the game, take the "Museumsprojekt" folder out of the ZIP file, open the folder "WindowsNoEditor" and start the "Museumsprojekt.exe" file.

 

You find the sources and links to the dinosaur models in-game in the virtual dinosaur museum on the information boards. Please give credits to their creator, I did not create the dinosaurs, I only created everything else around them.

 

The mushroom cave

The mushroom cave is a secret cave world hidden deep inside the earth where a completely different ecosystem with strange, exotic bioluminescent plants and mushrooms evolved.

The mushroom cave presents a dark, surreal, undisovered world full of mystery and secrets, that has the potential for many interesting stories.

Space

Spaceships and foreign planets are always very exotic and faszinating places, which are interesting to create in CGI programs. These are some space scenes I created in Maya and Blender, trying to catch this mysterious and adventurous space feeling and giving it a science fiction look.

The Atyro Project

Atyro is an Alien planet in a nearby star system that is home to many exotic and phantastic life forms. My main challenge with the Atyro project was to create potential life forms on a foreign planet, that look alien enough to form a believable ecosystem of an alien planet, but still look earthly enough to be compared to earth life forms and to form an atmospheric landscape.

I used the Unity Game engine to create a game landscape with different Alien plants and some buildings to walk around in, these are some screenshots from the Unity world.

For more Atyro Artwork, click here

If you want to explore this Atyro landscape on your own, here is a download of the Unity file: http://www.mediafire.com/file/8hi3vilddi59oq9

3D models

Some of the models I created with Sculptris, trying to catch the shapes of real life animals and creating believable fictional creatures.